I was part of a team that created a fictional realtime trailer using the Unreal Engine.
I modelled and baked the P90, taclight, helmet, glasses and nightvision goggles of the soldier. I also did some scripting and build most of the lower parts of the excavation site below the pyramid as well as the chopper interior stuff.
The trailer:
The mini-making-of:
The really fun thing about producing content for the Unreal Engine is, you can offline render it quickly at ridiculous high resolutions: