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Nov. 30, 2012, 2 min read

The Arrival

theArrival_feature

I was part of a team that created a fictional realtime trailer using the Unreal Engine.

I modelled and baked the P90, taclight, helmet, glasses and nightvision goggles of the soldier. I also did some scripting  and build most of the lower parts of the excavation site below the pyramid as well as the chopper interior stuff.

The trailer:

The mini-making-of:

The really fun thing about producing content for the Unreal Engine is, you can offline render it quickly at ridiculous high resolutions:

theArrival_ultrares_hr_pose_1

Full Size 3600x4304 px